Hmmm what to do ??

Coding OpenGL dengan bahasa populer, seperti C, Java, atau Python mungkin terdengar biasa.

Tapi, bagaimana jika dengan Haskell ?? Untunglah udah ada library buat itu, yaitu HOpenGL. Sayangnya, library itu baru tested untuk GHC. Sementara saya pakai Hugs >.<

Yah kalo menurut README-nya :

can probably be tweaked to work with recent versions of Hugs and NHC98 without too much trouble, too.

OK. Waktunya bermain-main dengan compiler …

Kurang kerjaan yah ? He he gw akui kalo itu memang salah satu geek toy :p

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